Small World Realms – Venturing in the Realms…

Still some months away from the actual release of Small World Realms, speculations are ramping up… What wonders do these Realms hold in their midst? How do they look like, from above and underground? And how modular are they and the Regions that form them?

Small World Realms holds 48 geomorphic Terrain tiles: 26 of these are hexagonal-shaped Terrain tiles split in 3 Regions each; each Region corresponds to one of the Terrain type first introduced in Small World (on one side) and Small World Underground (on the other side). These tiles can be assembled puzzle-like in countless variations, at the players’ choice, or set according to one of the 12 custom scenarios presented in the rules booklet. The variety of Regions paired on these hex-shaped tiles, and the rotations that can be applied to each tile, make up for endless variations: Where two Terrain tiles juxtaposed to each other might present the players with neighboring Hill regions in one game, a Marsh might suddenly appear in the next scenario, with a simple twist of a Tile.

An additional 22 Mountains, Abysmal Chasms and Peaks (Mountains of level 2), each the size of 1/3rd of a Terrain tile, combine to add even more variety to the Realms!
So… Are you ready to venture into the Realms?

This post is also available in: French, German

6 Responses to “Small World Realms – Venturing in the Realms…”

  1. Kyle says:

    It looks interesting, but for the price I wish it would include a new race or two as well. Underground needs some expansions!

  2. Nathan says:

    More pictures please! I want to see more of what I’m getting before I decide to buy it.

  3. Rafaël says:

    Looks great! Can’t wait 🙂

  4. KB says:

    Looks nice, but will it really add that much to the game? (I will buy… of course)

  5. HS says:

    Some races would be nice… 😛 and more pixs please

  6. Puddle says:

    So Catan comes into play… weird choice, but quite interesting and has a lot of potential.

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