Archive for the ‘Small World’ Category

Small World Realms – Rules are now available for download

Wednesday, June 20th, 2012

To help you wait for the arrival of the upcoming expansion of Small World, we just uploaded the rules on Small World Realms web page.

So? Are you still here? What are you waiting for?

Small World Realms – Available for Pre-order!

Tuesday, May 8th, 2012

The Small World Universe is expanding beyond its borders with Small World Realms, a big new expansion that features scores of puzzle-like geomorphic Terrain tiles that assemble into countless different board maps. With Realms, the very ground your fantasy races walk upon is shifting under their feet!

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Small World Realms – To score more, keep digging!

Thursday, May 3rd, 2012

With the release of Small World Realms becoming imminent, it is time for us to dig into one of the most complex scenarios of this pack – A Dig Too Far. Here to shed some light on this new Underground Realm is Philippe Keyaerts, the designer of Small World.

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Small World Realms – Crops of Power

Thursday, April 26th, 2012

Following our adventure to the East, let’s consider a slightly more complex scenario – The Crops of Power.

This 2-6 player scenario introduces a new rule that lets each player who ventures into these Realms use not 1, but 2 Special Powers! But let’s catch up with Philippe Keyaerts, the game designer of Small World again…

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Small World Realms – Go East

Thursday, April 12th, 2012

As we are putting the finishing touches on our latest Small World expansion, it seems to be the right time to discuss one of the most important aspects of the Realms: Its scenarios.

Twelve in total, there are enough to appeal to both expert masters of Small World and novice players alike. Thanks to the geomorphic nature of the Terrain tiles, each scenario can be customized for a varying number of players, with many of the scenarios scaling well up to 6 players!

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Small World featured as first boardgame on series premiere of TableTop – Google TV’s Geek & Sundry show.

Monday, April 2nd, 2012

First episode, starring Wil Wheaton as host, debuts today!

TableTop is a brand spanking new show that launched today on Google TV’s Geek & Sundry channel and it’s all about boardgames and being oh so nerdy. Naturally, they chose to feature Small World for their inaugural show. So, set phasers to geek.

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Small World Realms – Venturing in the Realms…

Thursday, March 22nd, 2012

Still some months away from the actual release of Small World Realms, speculations are ramping up… What wonders do these Realms hold in their midst? How do they look like, from above and underground? And how modular are they and the Regions that form them?

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Small World Realms – New Fantasy Worlds to Conquer

Wednesday, March 14th, 2012

The Small World Universe is about to get more crowded. Small World Realms is a big new expansion that features scores of puzzle-like geomorphic Terrain regions that are assembled into variously sized and shaped board maps.

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Start Digging – Small World Tunnels are here

Tuesday, November 22nd, 2011

Small World Tunnels, the new free mini-expansion, is now available from game stores throughout North America and Europe. (Note: some stores may ask that you be a customer or make a purchase to qualify for the Tunnels expansion.) Tunnels connects the original Small World game board to Small World Underground so you can play in both worlds. Visit the Tunnels web page to learn more.

If there is no store near you, you can also order one directly from the Days of Wonder web store. The Tunnels expansion is free, but unless you also purchase another product you’ll have to pay a small shipping and handling fee.  There’s a limit of only 1 free Tunnels expansion per customer.

What are you waiting for? Start digging!

When in a Tunnel, Keep Digging!

Monday, October 3rd, 2011

 

Small World fans have been clamoring for a smooth mechanism to connect Small World to the Underground so (with a little help from the Gnomes) we started drilling! The result: Small World Tunnels, a free mini expansion that connects the original Small World game board to the subterranean Small World Underground game board. Players use Caverns as tunnel entrances to jump between the two worlds as they deploy the Races and Special Powers from both games. By connecting the two worlds, this expansion also makes the Races and Special Powers from above and below ground more universally compatible.