
Ticket to Ride Pocket is the newest digital adaptation of the best-selling board game, designed from the ground up specifically for the iPhone and iPod Touch!
Ticket to Ride Pocket gives you 3 different playing modes, all on the original US map:
- SOLO play against 4 distinct AI personalities with 20 uniquely fun Game Achievements and Leaderboards;
- PASS-and-PLAY among multiple players on a single device; and
- LOCAL network play between multiple iPhone, iPod Touch and iPad devices over Bluetooth or Wi-Fi.
Ticket to Ride Pocket is the perfect “spur-of-the-moment” mobile gaming experience, making it possible to enjoy Ticket to Ride any time, anywhere!
Ticket to Ride is a uniquely fun train adventure that takes a minute to learn, but a lifetime to master. Join the more than 2 Million players who have already hopped on board. Put Ticket to Ride in your Pocket for only 99 cents! Available now from the App Store.
You can learn more on the Ticket to Ride Pocket web page.
You can learn more on the Ticket to Ride Pocket web page.
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Tags: iOS-news
Hey there! Great game! I own the boardgame version myself. Why are you always making games for iOS when Android has a larger marketshare? Could you develop the same for Android and maybe (just wishful thinking) crossplatform-play?
tnx
Medi – I think part of the answer is that while Android sells a lot more devices, App sales are a lot smaller – massively smaller if you consider how many more Android phones there are. And tablet App sales are minute.
There are lots of reasons for this – but combined, they make developing for Android less commercially attractive.
Hopefully that is starting to change – and I’m sure Days of Wonder will oblige as soon as the spreadsheets tell them an Android version will make more money than it costs to write. After all, you can play in a web browser against someone on an iPad.
This is great news. I only wish it was a universal app. I already have the iPad version as well as all the expansions. Of course love the physical board game too. Good choice choosing Apple as the platform to launch this on. Android doesn’t have the market share droid users think plus Apple offers a better more polished platform for such an involved app like this. Flash just couldnt cut it. Keep it coming. Next I’d be super excited about a Small World app for the iPhone. Apple TV is a fun way to play these games now that you can port everything to the big screen. It’s like having a giant game board.
http://techcrunch.com/2011/11/03/android-still-most-popular-os-ios-holds-steady-in-second-place/ You might need to recheck your facts there Robert.
Jim, your link talks only about Smart Phones, the iOS is on the iTouch as well, and when you take that into account, I bet the numbers flip back to iOS devices as a whole having the dominant share of the market.
You purposely left out ‘online’ play?!? Give me a break! That alone makes this game almost passable. I need to be able to play with my wife while I’m away during the day just like I can with Carcassonne.
That game works perfectly as an online game . . . and the ipad version has online play. . .there is no good reason that the “pocket” version shouldn’t.
This should be a $3.99 game with online play!
Now if you’re still working on it that’s one thing. . .if you left it out purposely and will not be including it on the iPhone, I’ll pass.
update me when you add an online mode.
Ew. From the product description:
“We purposefully kept Onlineplay out of Ticket to Ride Pocket to focus exclusively on great SOLO and LOCALnetwork play implementation. We care deeply about the Ticket to Ride Online player experience, and areunwilling to compromise it with the issues inherent to mobile play.”
I don’t want it to connect to TTR online, really. I just want it to use the game center and to be able to have multiple games going at once that I can play when I feel like it against people across the internet. Other games (like Carcassone) have done this adeptly.
This is such a great, easy-to-use adaptation of Ticket to Ride!! I’m so impressed with how well the little tiny map works and how all of the tickets, cards, routes, etc can fit on such a small screen. Simply amazing!!
For those who want online play, I can understand why…but for .99 cents this is a complete slam dunk in my book. With this on my iPhone, I can play a solo game any time I want. This was the best dollar I spent on an app in a very, very long time!
I’m with Scott, they should model the online play after the Carcassonne implementation. It doesn’t have to connect to the greater TTR online. . .I just need to be able to connect to a few select family and friends remotely. On Carcassonne when you’re playing against a “Friend” you can pick up and take your turn when you have time.
Would buy an Android app in a heartbeat.
I bought it and love it. I also have the iPad app and would love it if the iPad app had the local play option so that I could play against my wife using both devices. That way we don’t have to use the pass and play.
It would also be great to have a turn based option like words with friends to play my friends with the app throughout the day.
iPad version 1.3 has been submitted to Apple and will support Local play with Ticket to Ride Pocket. It should only be a matter of days now.
Got it today. It’s fantastic.
Good news! 🙂
And when will the game come to Android? Or will we android-users be left out as usual?
TTR is one of the best games in the world and I would really like to play it on my phone too.
My ipad and iphone are on the same wifi, yet they cannot find each other with t2r pocket and t2r ipad…. How can i troubleshoot this?
Are you sure you have the 1.3 of the iPad game?
Yup, i can create a local game on ipad.
Then i try to join with iphone and nothing is found.
Vice versa is the same
The two devices have to be connected to the same Wifi network. Alternatively, could you try turning Bluetooth ON on both devices, to see if it makes a difference?
Sigh, found the issue.
The ipad got all variants, so i created a local game with 1910 i think.
Since iphone only supports classic, it could not find each other.
Now i am not sure if this i sort of bug, since we only can play classic on local??
Any case, I got it working 🙂
I bought this and it was fabulous…until I tried to build on a double road where a bot had already built. It kept telling me the double track was full. It definitely was not! This is an integral part of the game and, sadly, I can’t see playing it again until this bug is fixed.
Colleen, when playing a 2 or 3 player game, only one of any two double route can be taken. The other one then automatically becomes unavailable for the other player. In 4 and 5 player games both sections of a double route are available (but a same player cannot claim both). This is all detailed in the rules. Hope this helps.
That actually does help… Is that the rule in the board game as well?
Will we be able to add bots in future version for local network play?
Hello!
I just bought the app TTR on my Iphone. When I have finished a route the way lights up and then the game just freezes/hangs itself and I cant continue playing.
Evelyn,
Did you try to reboot your iPhone?
What kind of iPhone do you have and on which iOS does it run?
I get the same thing: hangs on route completion. Running on iPhone 3GS, iOS 4.3.5 I think. Fine game, but very frustrating bug.
Can you add the 1910 expansion pack for the iPhone? It is my favorite way to play the board game and would love that option on my phone too!!
Love the game,have the board game and my wife has a ipad great app,tried to load app on my iphone 3G could not pitty.Could you setup on PC same version as ipad much better.
You realize that this new announcement is for an iPhone game…right? The iPad version won’t work on the iPhone, but the new iPhone version is very similar to the iPad version…
I wanna install ticket to ride in my ipod touch.. What can I do?
Hi Sejin,
To install Pocket on your iPod Touch, just launch the AppStore App from your device and search for “Ticket to Ride Pocket”.
For your information, Ticket to Ride Pocket runs on iPod Touch 3rd Generation and higher.
If you do not know which model you own or want to be sure it’s working, buy the app from your iPod, NOT from iTunes on your PC/Mac.
This way, the purchase will be cancelled if your iPod is too old.
Great News! I have Ticket to Ride, 1910, Ticket to Ride Nordic, Ticket to Ride PC game.
My daughter is delighted – she paid and downloaded to her iPhone straight away.
Unfortunately I have an HTC Desire…..
I have iPod touch 2.5generation. What can I do? Hacking?
I no longer have a picture on my game, just a black screen with the tinkly piano music from the game playing happily along. Any ideas how I can fix this? I am super frustrated. I got 2 days of play out of it before it tanked.
Another vote for an android version.
I do have a suggestion for you guys developing the iPad app
Why not create an app for iPhone/iPod to hold all the cards you have and play with the ipad.
The reason im saying this is brcause I love playing ticket to ride so much on iPad I do so all the time with my girlfriend using pass and play mode.
What I find most annoying is the passing part of the game.
If you guys can create an app that can link a few iPhones to one iPad, and use the iPad as the board, and iPhones as the hand decks or what so ever, that will be really neat.
An example of these kind of applications is an app called padracer
First and foremost, I must say the gameplay is amazing and addictive for which is why I give it 4 stars. I love the graphics and it is obvious there was a lot of time spent into creating this game.
That’s why it is unfortunate that online play is not an option in this game. I would like to play this game with my friends in the Game Center like so many apps offer and it’s a shame that this feature was purposefully excluded. If you are worried about the computer players playing against the mobile players, then only allow the mobile players (iPhones and iPads included) within the Game Center to play against each other. There is a huge market for this and it would get your product out there even further because users who know your board game can share this mobile game with users who have never heard of the game before.
We have this on our two iPhones and we love playing it.
However, the local mode is too buggy (wifi). We’ve played several times and most of the time one of the iPhones inadvertently disconnects even though we are sitting right next to the router. We then have to start a new game as there is no way to restart an existing game.
We’re at the point that we’ve stopped playing local mode as we’ve lost confidence we can complete a full game.
Same issue here.
And +1 for online play.
BTW, since you support iPhone and iPad, it would be great if you supported local mode where the iPad held just the board and the iPhones held just the cards. This closely resembles the physical board game in terms of playing styles, and is what the Scrabble app currently supports.
Thanks for actually bringing this to the iPhone. I’ve been hoping for this day since I heard about the iPad version. I do not and probably will not ever own an iPad so having an iPhone version is very exciting. The only thing I ask is not for online play as although I disagree with your decision to omit it, I understand the reasoning behind it as well as I don’t play online very much. Rather my suggestion is to include the expansions at some point. Build them specifically for the iPhone or whatever. I don’t care if it looks shittier on the iPhone. Do you honestly think that we the consumers care? The more gameplay the better.
Love the app! I’ve encountered a few problems. It crashes sometimes and other times it’ll freeze my iPhone. I would love to see the Europe addition for the iPhone. Otherwise, I’m so happy to see my favorite board game now on my phone. Great job!
Very addictive game. Seriously considering getting the board game now.
Just one question though. How is it possible to score 295 points??? That’s the current top score on the all time leader board but I’m struggling to work how you can score 200 points let alone almost 300!
Ah, the never-ending question about how people score so high…the key to getting a score that high is to have a route that goes from the West Coast to the East Coast, and draw a ton of destination tickets that are all completed by the same tracks. It’s easier to get a high score like 295 playing against the computer because it doesn’t usually go out as quickly and you have time to keep drawing tickets.
Good luck in your games and keep enjoying the iPhone version!
Would LOVE to see this app for Android!