Archive for October, 2006

Terrains, Landmarks and Lairs

Tuesday, October 31st, 2006

Medieval battles, while brutal and bloody affairs, were often framed by basic and familiar terrain. An impassable waterway, a densely wooded copse, or an elevated mound bordering the battlefield, were often the sole distinctive geographical features on the horizon.
Though rumors abound of a multitude of terrain variations and nuances in remote lands, there are only [...]

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Back from Essen

Thursday, October 26th, 2006

We are back from the Essen Game Convention where BattleLore was presented.

A view of our booth in Essen

Richard Borg and Eric Hautemont discussing in front of the game
A game in process
We will get back to our regular posting, next week.
In the meantime, if you wish to have a look at the content of a BattleLore [...]

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Off to Essen…

Tuesday, October 17th, 2006

Just a quick note to let you all know that we are now off to Essen, where the largest boardgame convention in the world is held every year. We will be demonstrating BattleLore on our booth, # 68 in Hall 12.

We will resume our presence here, and post additional entries on this blog, once we [...]

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