Archive for September, 2006

Command cards over the Battlefield

Thursday, September 21st, 2006

BattleLore combines various elements and aspects of cards, miniatures and board games, using some simple card-driven mechanics to activate the warring factions.

The Battlefield
A game session is built around a carefully crafted Adventure which depicts a Battlefield, divided in three distinct Sections, respectively forming a Left Wing, Center and Right Wing for each Camp.

At the start [...]

Other Languages:

The Troops

Friday, September 15th, 2006

In BattleLore, there are three Troop types, roughly corresponding to three distinct levels of military training.
Green Banner Troops
Green Banner troops, identified by the green undertone or background field of their banners, are used to denote young, untrained recruits drawn from the masses.
In some Races, they are called Irregulars. Their weapon is usually little more [...]

Other Languages:

The miniatures

Monday, September 11th, 2006

The first key design and production issue facing us centered around BattleLore’s most visually distinctive components, its miniatures.
How to design them in a visually unique and compelling way, yet retain the wealth of information that’s usually crammed into reference sheets filled to the brim with numbers?
Let’s just say that many pounds of plastic were harmed [...]

Other Languages: